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Description
Oy...the devil is certainly in the details.
In this iteration, there are:
first posted on my Patreon Page...be a supporter and get this, plus more WIPs, early releases on art works and tutorials, and exclusive content!
Software: Autodesk Maya
Previous Next Last
Part 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9
part eight coming soon!
In this iteration, there are:
- phaser turrets, halfway between TOS and TMP, as inspired by WideFoot's USS Mariner
- light cluster above the bridge for the saucer badge lighting
- RCS Thruster Packs on the top and bottom of the saucer section
- completely rebuilt the back end and the proper beginning of the shuttle bay
- navigational deflector housing and space energy field attraction sensors (seriously, that's what they are called)
- holes in the saucer for the ventral sensors, since the dome has to be reduced because of photorp line-of-fire.
- added emergency flush intakes on the leading edges of the nacelle struts
first posted on my Patreon Page...be a supporter and get this, plus more WIPs, early releases on art works and tutorials, and exclusive content!
Software: Autodesk Maya
Previous Next Last
Part 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9
part eight coming soon!
Image size
1280x2160px 659.61 KB
© 2015 - 2024 harroldsheep
Comments18
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Nice details. It seems like the red lights are really pixelated, what's causing that?